Adventures & Quests | Futuristic Battles
Adventures & Quests
Have no fearthe Dark Knight is here! Learn how Bruce Wayne, a mild-mannered businessman by day, became a tireless crime fighterBatmanby night.
Charlie and the Chocolate Factory
Willy Wonka's famous chocolate factory is opening at last, and only five lucky children will be allowed inside. But what they find is even wilder than any of the wild rumors, they've heard!
Charlie and the Great Glass Elevator
Charlie and Willy Wonka are back, this time in a fantastic journey to outer space in their glass elevator.
Danny the Champion of the World
Danny's dad had a secret, but now the secret's out and it's going to lead Danny on the adventure of a lifetime.
Mr. Fox is surrounded, and he's going to have to come up with a truly fantastic plan to dig himself out of trouble this time.
George's grouchy grandma needs a taste of her own medicine, and George knows just the right ingredients to put into it!
When James drops magic crystals by the peach tree, the toy peach starts growing, and before long, it's as big as a house, with a secret entranceway.
Mr. and Mrs. Twit hate everything, including their trained monkeys, the Muggle-Wumps, who now want revenge.
It's not easy for Danny Dragonbreath to be the sole mythical creature in a school for reptiles and amphibians, but having a unique family comes in handy sometimes. It sure beats reading the encyclopedia to research his ocean report, when his sea-serpent cousin takes Danny and his best iguana friend on a mindboggling underwater tour.
Hidden away on a lonely island, Groosham Grange is a school that is unknown to the outside world. What is the chilling secret hidden behind the headmaster's door? And why are students disappearing in the middle of the night? New student David has a lot more to worry about than just pleasing his parentslike survival!
Return to Groosham Grange: The Unholy Grail
Someone is trying to destroy David Eliot's school. He's on track to win the Unholy Grail, a cup of magical power rewarded to the star pupil, but a series of suspicious mishaps makes it seem as though someone, or something, is trying to stop David from winning!
It is the year 2129 . . . and fame is all that matters
Susan and her friends are celebutantes. Their lives are powered by media awareness, fed by engineered meals, and underscored by cynicism. Everyone has a rating; the more viewers who ID you, the better. So Susan and her almost-boyfriend Derlock cook up a surefire plan: the nine of them will visit a Mars-bound spaceship and stow away.
Young Frederick is plucked from an orphanage to be a footboy for a wizard named Lord Schofield in Victorian England. Is his uncanny ability to tie perfect knots and render boots spotless a sign of his own magical talent, or the work of Billy Bly, the brownie who has been secretly watching over him since he was little? No matter, for the wizard has banished all magical creatures from his holdings. But Billy Bly isn't going anywhere, and when he discovers a curse upon the manor house, it's up to Frederick and Billy Bly to keep the lord's new baby safe and rid the Schofield family of the curse forever.
A young lizard-like creature with strange magical powers has been born into the world of Avalon. This unlikely hero, Basil, finds himself on a great journey after the wizard, Merlin, with a warning about a myserious, dangerous plot!
Monster Squad #1: The Slime That Would Not Die

Jesse Ranger was just an average kid with an obsession for Oswald Leery's B-Monster movies until he discovered a dangerous secret: Leery's special filming process brought his movie monsters to life and now they've escaped the screen! Something must be done, but how do you trap a B-Monster, especially one made of slime?
Ranger's Apprentice #1: The Ruins of Gorlan

They have always scared him in the past, the Rangers, with their dark cloaks and shadowy ways. Now 15-year-old Will has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom and there is a lot of dangerous, mysterious, adventurous work for them to doand for Will.
What can the peace-loving mice of Redwall Abbey do to defend themselves against Cluny the Scourge and his battle-seasoned army of rats? If only they had the sword of Martin the Warrior, they might have a chance. But the legendary weapon has long been forgottenexcept by the bumbling young apprentice Matthias, who becomes the unlikeliest of heroes.
It was meant to be: The classic fantasy adventure that began the Redwall phenomenon is finally available in a cool graphic format. Illustrated by renowned comics artist Bret Blevins, Redwall: The Graphic Novel brings to life all the battles, all the heroes, and all the villains in a fun new format perfect for reluctant readers, those just entering the Redwall world, or the countless existing fans of the series.
The fearsome Razzid Wearat, captain of the Greenshroud is a terror of both land and sea, traveling Mossflower Country, killing nearly everything and everyone in his path. And his goal? To conquer Redwall Abbey. The brave hares of the Long Patrol msut team up with the fearless sea otters of the Rogue Crew to form a to defend the abbey and defeat Razzid Wearat once and for all.
Welcome to Anara, a world where relics emit technologically advanced powers, members of the old Order are hunted by the governing Watch yet revered by the people, and the great energy that connects all seems to also be destroying all. The only hope for the world lies in Galen, a man of the old Order and a Keeper of relics, and his sixteen-year-old apprentice, Raffi. They know of a secret relic with great power that has been hidden for centuries. As they search for it, they will be tested beyond their limits when faced with monsters-some human, some not-that also want the relic's power and will stop at nothing to get it.
Relic Master: The Lost Heiress
Even though Tasceron and its Emperor have fallen, there is a rumor that the heiress to the throne still lives. If so, her life is in grave danger, especially from the Watch. Galen and Raffi must race to find and protect her.
Relic Master: The Hidden Coronet
The coronet, a potent ancient relic, might be the only way to defeat the power that is destroying Anara. But it has been lost for centuries, and only legend tells of its whereabouts. Will Galen and Raffi be able to find it before the Watch does?
Galen and Raffi's quest has brought them to the Pits of Maar. There, below the surface of the world, in the deepest darkness, a most evil thing is waiting for them to come.
There’s a new bad guy in the galaxy—Savage Opress. Count Dooku's secret apprentice has become one of the breakout stars of The Clone Wars animated series and now features in his own easy-to-read title.
It's been nine years since his cousin Mibs had her extraordinary savvy journey, and Ledger Kale has just turned thirteen. This birthday should have meant he'd inherit an amazing powerinstead he can break little things apart. But when the Kales decide to attend a family wedding in Wyoming, Ledger's savvy grows to monumental proportions. Ledger needs to start scumbling his savvy into control ...so that someday, he can go home.
Sir Fartsalot Hunts the Booger
When Prince Harry convinces Sir Fartsalot that a Snotty Scoundrel is on the prowl to bring danger to the Kingdom of Armpit, Harry, Sir Fartsalot, and their buddy Sir Knotaclew set out to stop the dreaded Booger. Their hilarious quest will bring them face-to-phlegm with all kinds of interesting adventure!
It's a bird! It's a plane! It's Superman! All children love Superman, but until now, there hasn't been a book written and illustrated specifically for the youngest fans of the earth's greatest superhero. Told in simple, child-friendly language and illustrated with bright, bold artwork inspired by the originals, Superman is the perfect introduction to this beloved American icon.
In this mischievous and utterly original debut, Hansel and Gretel walk out of their own story and into eight other classic Grimm-inspired tales. As readers follow the siblings through a forest brimming with menacing foes, they learn the true story behind (and beyond) the bread crumbs, edible houses, and outwitted witches.
Youngest Templar #1: Keeper of the Grail

1191 A.D. The orphan Tristan has joined the Knights Templar, journeying with Richard the Lionheart on his crusade to free the Holy Land from the Saracens. As defeat looms near, Tristan is entrusted with the most sacred of Christian relics: the Holy Grail. He must return it safely to Britain, but he must also keep it secret, because the Grail's power will drive men to madness, and even his fellow Knights Templar will kill for it.
Futuristic Battles
On New Earth, society is governed and conflicts are resolved in the arena of a fantasy computer game, Epic. If you win, you have the chance to fulfill your dreams; if you lose, your life both in and out of the game is worth nothing. When teenage Erik dares to subvert the rules of Epic, he and his friends must face the Committee and destroy their tyrannical rule.
Ghost is part of an anarcho-punk airboard gang who live to break the rules. And there's a good reasontheir world, Saga, has a strict class system enforced by high-tech electronics and a corrupt monarchy. Then Ghost and her gang learn the complicated truth; Saga isn't actually a place, it's a computer game, complete with a Dark Queen trying to keep everyone trapped inside!
Incarceron is a prison so vast that it contains not only cells, but also metal forests, dilapidated cities, and vast wilderness. Finn, a seventeen-year-old prisoner, has no memory of his childhood and is sure that he came from Outside Incarceron. Very few prisoners believe that there is an Outside, however, which makes escape seems impossible. And then Finn finds a crystal key that allows him to communicate with a girl named Claudia. She claims to live Outside- she is the daughter of the Warden of Incarceron, and doomed to an arranged marriage. Finn is determined to escape the prison, and Claudia believes she can help him. But they don't realize that there is more to Incarceron than meets the eye. Escape will take their greatest courage and cost more than they know.
Alyss Heart is the heir to the throne in her magical world, until her murderous Aunt Redd steals the crown and kills Alyss' parents. To escape Redd, Alyss and her bodyguard, Hatter Madigan, must flee to our world (known as London). But they get separated along the way, and now Hatter must search every corner to find the lost princess and return her to Wonderland to fight for her rightful place as the Queen of Hearts.
Quantum Prophecy #1: The Awakening

Ten years ago, all the superhumans vanished. No one knows what happened to them...until now. Thirteen-year-olds Danny and Colin are shocked to discover that they are, in fact, the beginning of a renewed superhuman race. On the run from everyone, and not knowing who is friend or foe, the one ability the new heroes are going to need most is the power to distinguish good from evil.
Simon Bloom, The Gravity Keeper

Sixth-grader Simon Bloom can't believe his luck when he finds a book that enables him to control the laws of physics. When two thugs with evil intentions come after Simon, he must use the formulas to save himself and the book from falling into their hands.
Four thousand years ago the world's first super human walked the earth. Possessing the strength of one hundred men, skin impervious to attack, and the ability to read minds, this immortal being used his power to conquer and enslave nations. Now plans are in motion that will transport this super human to the present, where he'll usher in a new age of tyranny unlike anything the world has ever seen.
Determined to stand against them, using powers they've only just begun to master, is a ragtag group of young heroes. For them this first test may be their greatest... and last.
Adam's sister is a singing sensation and he is her biggest fan. Unlike his superstar sibling, this twelve year- old boy excels at absolutely nothingalthough his sister would argue that he's the master of getting on her nerves. But when a mysterious creature as old as time steals her talent, it's Adam who fearlessly leads the charge to retrieve it and stop the creature before it can take the talents of other children.
Brimming with colorful characters and dastardly villains, and recalling the best of Roald Dahl, Alex Williams presents a humorous adventure about where talent truly lies.
You're 14 and find yourself on your own. Your father, who has developed the world's cutting edge research on virtual electronic game-playing, has been missing for weeks. And suddenly you're being hunted by men with guns, and a savage, man-eating dinosaur is chasing you. What would you do?






















